Beguiler Spell List. Level 0: Dancing Lights, Daze, Detect Magic, Ghost Sound, Message, Open/Close, Read Magic Level 1: Charm Person, Color Spray. hey playground! I’m trying to help a new player out by printing her full spell list out for quick reference. I was wondering If anyone knew if there. Spells: A beguiler casts arcane spells, which are drawn from the beguiler spell list on page When you gain access to a new level of spells, you automatically .
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Change subject creature’s attitude to helpful for 1 round.
Glibness — This spell is ridiculous in roleplay. Sleep — The big upside to this spell is that it has pretty good range. However, against a creature with a stack of buffs, you will brguiler clear at least one of them. Daze Monster — Almost never going to be relevant.
Zone of Silence — Not much effect for the spell slot you are using. However, most beguilers will go into a prestige class before Cloaked Casting becomes anything worthwhile. Greater Invisibility — The version of invisibility that your melee allies care about.
Spider Climb — Potentially amazing, but usually only indoors. Confusion — The area of effect is pretty nice, but the table of actions is pretty meh.
Blinds creatures, outlines invisible creatures. Probably not much better than Seeming though, especially since the duration requires concentration. As silent image, plus some sound. In undead heavy campaigns this is golden. Unless your DM hate you, this means actually examining something and not just walking by it.
The Hand Crossbow is an exotic weapon, and a cool one at that. Beguilers are proficient with light armor, but not with shields. Anything that senses by something other than sight is lisst to get past this. Frees subjects from enchantments, alterations, curses, and petrification. Detect Thoughts Questions ‘displacement’ and ‘image’-spells: If you are the only target in melee range, it essentially dazes spekl target.
Printable Beguiler spell list?
Comments on this single page only. Make subject creature believe its allies are its enemies. Hold Monster — This spell is pretty much a sure-fire kill spell when it goes off. Etherealness — Bring anyone anywhere pretty spelll. Boots of Striding custom, 2, gp – good for increasing the speed of small races.
Conceals alignment for 24 bsguiler. Halt — Potentially good if only because it lets you make use of an immediate action. Extra Spells Known for a Beguiler? Dominate Person How do you make good practical use of ‘Charm Person’? Basically, you want to be a gnome.
Only really need to list special equipment that has synergy or class-specific use. Swift Etherealness — Situationally useful, but the one round duration obviously puts a damper on things. The options are limited to Enchantment and Illusion, which are sadly somewhat limited schools, but there are certainly some good picks even so.
Fits the beguiler theme well. Illusion hides area spsll vision, scrying. If you have the Improved Feint feat, you can now feint in combat as a swift action. With many class skills and INT as the casting ability, you will have a great number of skill points, and be able to put the skills you do have to good use. This is a slightly updated version of the handbook put together by Nicholas the Paladin.
Beguiler Spell List – Caffeinator’s Pathfinder Houserules
Really no use for STR, ever, under any circumstance. IB Physics Stuff – Wikified. May not need filled out. Pretty high level for what it does though, and the duration makes the infinite range matter a lot less.
Lit Stats Hit Die: You gain another new spell at 7th, 11th, 15th, and 19th level. If you’re trying to be an even better party face, you can keep this non-dumped, but you could be an effective party face without CHA investment because of Glibness psell the general power of spells.
Index of Spells by Class – Beguiler
Misleads divinations for one creature or object. The effect is pretty weak for a 3rd level spell though. Whelming Blast — If you are going to hit targets this close to you, there are much better ways to do it than nonlethal damage. This training does not extend to any other form of armor, nor does this ability apply to spells gained from other spellcasting classes.
The exceptions are the same creatures that will be a problem for you at every level: Lesser Ring of Evasion custom, 1, gp – The normal Ring of Evasion is beyond the reach of low-level beguilers.
It also allows several targets, which is not true of all of your spells at this level. The duration is pretty short though, so not necessarily worth the effort. Magic Savant Complete Mage: Assay spell resistance SpC: Example of Open Content reproduced without permission.